![]() Unity also has free options too for companies under a certain volume and not requiring some features which is worth keeping in mind, so it's not as though upfront cost has to be an inhibitor for that engine for upstarts either. ![]() In the end it's still 5%, which adds up if you have credit card companies or online stores also taking a percentage of their own. Realistically 5% not too bad a deal for a developer either, but if you are forward planning you'd certainly still consider other royalty free options given moving away from the UE may prove to not be viable down the road should your title take off. Many of the more successful projects probably started without huge financial ambitions, which is where this deal could come into play. ![]() I imagine it's a move to encourage a start up to trial their offering in the hope that some stick with it and in turn out to be the next Mojang or whatever, in which case 5% of sales could be considerable.
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